Adding same Type to gameObject.AddComponent repeatedly keeps modifying first...
Hi there, just started using Unity today and I've hit a wall that I can't figure out. I'm adding multiples of a custom MonoBehaviour (GameLayer) class to another custom MonoBehaviour (GameScene) but,...
View ArticleBest Practices: TimeSpans
Hi there, this is, hopefully, a simple question. Why do I not see TimeSpans in tutorials/examples more? Are using these considered a bad practice? I know all sorts of nifty things can be done with just...
View ArticleAdding same Type to gameObject.AddComponent repeatedly keeps modifying first...
Hi there, just started using Unity today and I've hit a wall that I can't figure out. I'm adding multiples of a custom MonoBehaviour (GameLayer) class to another custom MonoBehaviour (GameScene) but,...
View ArticleBest Practices: TimeSpans
Hi there, this is, hopefully, a simple question. Why do I not see TimeSpans in tutorials/examples more? Are using these considered a bad practice? I know all sorts of nifty things can be done with just...
View Article